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Project Synth - Housing Thumbnails

Last year I had the chance to work with an indie studio called Skirmish on a series of 3 game projects. Project Synth was one of them, and the one we spent the most time developing. Unfortunately, due to the nature of the indie scene, all 3 projects had to be cancelled. Was quite sad about it, since I felt really invested in the projects. But after some good advice, I decided to grab all that work I did, finish it up and post it.
This are explorations of the housing. Project Synth was set in a distant future, on a planet that was being terraformed by machines left by humans. After a while this machines become sentient and start forming civilizations.
For the housing, we tried going for sort of a salvaged and re purposed feel to it. Vehicles, pods and scrap left behind that got reused and made into homes. This designs were meant for a village in the desert type environment, but the possibility existed of using them on other areas too.